It is the sequel to Dead Space 2 as well as the third entry in the Dead Space series. and that even if the ending result is a failure, the fight can be still be one fun adventure.Dead Space 3 is a science fiction survival horror third-person shooter game developed by Visceral Games and published by Electronic Arts (EA). The two who lived where thrilled with the intense battle, the wizard was excited to use a new character idea they just thought of, and the fighter had fun in the (kinda) afterlife bit messing with the monk. So on, and so on.īut talking to the players afterwards, they still had fun. The only attack the tree had dealt 3d6+4 damage (way to high for a small party of level 2 players). I was rolling way to good, even when I (as DM) tried to "meh" roll the die in an attempt to roll low. Many, many, many things went wrong with this fight on all accounts. Turn Eight: Barbarian finally kills the tree. Turn Seven: The monk and barbarian try to kill it as it goes for the illusion (fails save to get focused on the fight again). Turn six: The monk gets back up and the wizard's spirits successfully manipulates the tree (crit 20) into attacking an illusion of the one shot's finale boss spectating the whole fight. Turn five: The fighter decides to accept death, and I allow the two dead party members to act as spirits. Turn four: Wizard crit-ed back up, and was immediately killed (as in perma-dead) by tree (I rolled to see if it noticed him getting up, and it rolled a crit 20). Turn three: Attacks monk, 'cause the barbarian hadn't hit it yet and didn't seem like a threat. Turn two: Attacks the fleshy wizard who decided walking up to it after shooting fire bolts at it was a good idea. Turn one: Max damage (not a crit) against the fighter grappling it. Never in my life have I rolled as well as I did that night. a monk, barbarian, fighter, and a wizard (all level 2). I used one of these as the first encounter for a one shot I was running. Monstrous Compendium Vol 3: Minecraft Creatures
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